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Architecture Arcade
Architecture Commune Arcade
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#include <IMusic.hpp>


Public Attributes | |
| std::string | path |
| Path of the Music. More... | |
| bool | loop |
| Loop music. More... | |
| bool | play |
| Play music. More... | |
Public Attributes inherited from Arcade::ECS::IComponent | |
| CompType | type |
| Type of the component (it let you cast without headache) More... | |
| std::string | id |
| Name of the component. More... | |
Additional Inherited Members | |
Public Member Functions inherited from Arcade::ECS::IComponent | |
| virtual | ~IComponent ()=default |
The IMusic class.
The IMusic class is the class where you can manipulate Sounds and Musics. ATTENTION: This class is of CompType MUSIC (you need to set the type in order for the graphic to play it)
| bool Arcade::Graph::IMusic::loop |
Loop music.
| std::string Arcade::Graph::IMusic::path |
Path of the Music.
| bool Arcade::Graph::IMusic::play |
Play music.