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Architecture Arcade
Architecture Commune Arcade
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#include <IComponent.hpp>


Public Member Functions | |
| virtual | ~IComponent ()=default |
Public Attributes | |
| CompType | type |
| Type of the component (it let you cast without headache) More... | |
| std::string | id |
| Name of the component. More... | |
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virtualdefault |
| std::string Arcade::ECS::IComponent::id |
Name of the component.
| CompType Arcade::ECS::IComponent::type |
Type of the component (it let you cast without headache)