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Architecture Arcade
Architecture Commune Arcade
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#include <ICore.hpp>

Public Member Functions | |
| virtual | ~ICore ()=default |
| virtual void | update ()=0 |
function that will call update of IGameModule and IDisplayModule More... | |
The ICore class.
The ICore class is the main class of the project. It has an IEventManager that is passed between the IDisplayModule and the IGameModule
The core need to create a vector of availible graphical library and game library using the default entryPoint defined in Api.hpp (getType, getName) This will be passed to IGameModule and IDisplayModule as vector of std::string
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virtualdefault |
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pure virtual |
function that will call update of IGameModule and IDisplayModule